Description
A patch is a game programming improvement, made by the game developers (Avalanche Studios) to improve game performance and fix Just Cause 4 Bugs and glitches.
These are not to be confused with Modifying, which is when the player community alters game code for fun.
2018.12.05 first known patch
Reportedly (as mentioned at a Discord), there was a small patch on December 5th, 2018, but it's unknown what it fixed.
2018.12.06 patch notes
The following is a quote from the Square Enix site:
A MESSAGE FROM THE JUST CAUSE 4 TEAM
Hello Everyone,
Firstly, we want to say a huge thank you to everyone who has supported Just Cause 4 to date. We’re a small but very passionate team here at Avalanche Studios New York, and each and every one of us has put our hearts into this project for the past three years.
Due to the complexity of Just Cause 4’s vast open world and advanced physics systems we understand that a number of you are experiencing various technical issues. Even though the game has now launched, this is just the start of our continued support on Just Cause 4. We are actively monitoring your feedback very closely and have a team of engineers at Avalanche Studios working hard on updating and improving the game. Once these fixes have been through internal and first party tests then we’ll be rolling them out ASAP.
In good news, we are already planning to release the first wave of improvements and aiming to have these available to everyone in the next couple of weeks. Here is an overview of some of the updates we are working on:
Xbox One & PS4
Fixes to some motion blur rendering issues
Add a motion blur toggle to the options menu (following user requests)
Improvements to the overall visual quality on both Xbox One and PS4
Fixes to some texture mapping issues
Other graphical improvements, such as smoother vegetation transitions
Various stability fixes
Lighting updates to some cut scenes
PC
Improvements to menu navigation for mouse and keyboard users
Support for remapping of movement keys
Improved vegetation rendering and asset updates
Fixes to some texture mapping issues
Increased mouse sensitivity range
Corrected specialised vehicle support for mouse and keyboard players
Fixed issue with steering flying vehicles with keyboard
Numerous stability fixes
We are aware of many other issues being reported and are prioritising tasks as best we can so you will continue to see further updates.
If you are experiencing issues then please contact the customer support teams who are also providing direct feedback to us:
Europe: http://support.eu.square-enix.com
North America: http://support.na.square-enix.com
Japan: http://support.jp.square-enix.com
We really appreciate your support and feedback on Just Cause 4, we will continue to monitor this and will keep you all updated along the way.
The Just Cause team
2018.12.14 "development update"
The following is a quote from the Square Enix site:
Hello Everyone,
As we mentioned in our recent update, we have been monitoring your feedback and understand that a number of you are experiencing technical issues. We’re very sorry to hear this and want to assure you that our team of engineers at Avalanche Studios have been working hard over the last week to correct this.
We are expecting the first Just Cause 4 update for PC to roll out today around 3PM PST. The Just Cause 4 console patches should be ready next week (they take a little more time due to approvals with Microsoft and Sony). Full details on each of the patches can be found below.
Please rest assured that this is just the start of the work we are carrying out. We are prioritizing as best we can, and we are already working on further updates that will come in the New Year.
If the fix you are after is not in the list below please bear with us and we will update you ASAP.
PC Patch
Numerous stability fixes
Improvements and fixes to menu navigation for mouse and keyboard users
Support for remapping of movement keys
Improved v
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