What The Best New STEM Education Resources from NASA-JPL in 2021

To kick off the year, we invited students, educators, and families from around the world to create their own mission to Mars as we counted down to the Perseverance rover's epic landing on the Red Planet in February. More than one million students participated in the Mission to Mars Student Challenge, which features seven weeks of guided education plans, student projects, and expert talks and interviews highlighting each phase of a real Mars mission.It's no surprise that this was our most popular product of the year. And good news: It's still available and timely! With Perseverance actively exploring Mars and making new discoveries all the time, the challenge offers ongoing opportunities to get students engaged in real-world STEM.This video offers a short and simple answer to two of students' most enduring questions: How do the sizes of planets compare and how far is it between them? Plus, it gets at why we don't often (or ever) see images that show all the planets' sizes and distances to scale. Spoiler alert: It's pretty much impossible to do.          Just updated for 2022, this project is part educational activity and part art for your walls. Students learn about moon phases to complete this interactive calendar, which shows when and where to see moon phases throughout the year, plus lists moon events such as lunar eclipses and supermoons. The art-deco inspired design might just have you wanting to make one for yourself, too.         This year marked the eighth installment of our annual Pi Day Challenge, a set of illustrated math problems featuring pi (of course) and NASA missions and science. Don't let the name fool you – these problems are fun to solve year round.Students can choose from 32 different problems that will develop their math skills while they take on some of the same challenges faced by NASA scientists and engineers. New this year are puzzlers featuring the OSIRIS-REx asteroid mission, Mars helicopter, Deep Space Network, and aurora science.

Educator guides for each problem and problem set are also available here. And don't miss the downloadable posters and virtual meeting backgrounds.Another coding challenge using the visual programming language Scratch, this project is inspired by the Perseverance Mars rover mission, which is collecting samples that could be brought back to Earth by a potential future mission.While developing a gamified version of the process, students are introduced to some of the considerations scientists and engineers have to make when collecting samples on Mars.As if launching a rover to Mars wasn't hard enough, you still have to land when you get there. And that means using a complex series of devices – from parachutes to jet packs to bungee cords – and maneuvers that have to be performed remotely using instructions programmed into the spacecraft's computer.Students who are ready to take their programming skills to the next level can get an idea of what it takes in this project, which has them use Python and microcontrollers to simulate the process of landing a rover on Mars.As if launching a rover to Mars wasn't hard enough, you still have to land when you get there. And that means using a complex series of devices – from parachutes to jet packs to bungee cords – and maneuvers that have to be performed remotely using instructions programmed into the spacecraft's computer.Students who are ready to take their programming skills to the next level can get an idea of what it takes in this project, which has them use Python and microcontrollers to simulate the process of landing a rover on Mars.As if launching a rover to Mars wasn't hard enough, you still have to land when you get there. And that means using a complex series of devices – from parachutes to jet packs to bungee cords – and maneuvers that have to be performed remotely using instructions programmed into the spacecraft's computer.

Students who are ready to take their programming skills to the next level can get an idea of what it takes in this project, which has them use Python and microcontrollers to simulate the process of landing a rover on Mars.

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