Foreword
Grand Theft Auto (GTA) is a video game in which you play as one of a gang of car thieves, originally developed by Scottland-based game programmer Dave Jones, then Dan Houser. Dan Houser and Sam Houser, along with game designer Zachary Clarke, also developed it, which was basically Rockstar North (formerly known as DMA Design). is a video game developed for and published by Rockstar Games.
Grand Theft Auto
Type
Action and sandbox
Program developer
Rockstar Game
Rockstar North (formerly DMA Design)
Rockstar Leeds
Rockstar Toronto
Publisher
Rockstar Games
Creator
David Jones
Dan Houser
Sam Houser
First release
Grand Theft Auto
October 1997
Final output
Grand Theft Auto: The Ballad of Gay Tony
29 October 2009
The game is a mix of acting, adventure, driving, and occasional role-playing, undercover operations, and betting, and has been the subject of controversy due to its adult content and violent themes. The game centers around a number of different first mandarins as they attempt to rise through the criminal underworld, and the objectives to reach those levels vary from game to game. Usually those who instigate resistance are characters who have cheated previous mantras or their organizations, or who have stood in the way of their progress.
Overview
The term "grand theft auto" is a legal term used to describe the theft of motor vehicles offered in the United States.
Such games allow players to take on the role of a big city criminal, for example, an individual who gradually rises through the ranks of organized crime through the game. The player is tasked with various missions by the city's underworld keystones, and only by completing them one by one will he be able to navigate a more immersive story. The sport, which usually induces the commission of murder, robbery and other crimes, sometimes involves activities such as driving cabs, playing with (fire) fire, working as a customs collector, performing road races, driving a bus or learning to fly a hovercraft.
Later titles, especially those after the release of Grand Theft Auto 2, offered the player more lethal scenarios where they had to encounter an unexpected event and learn to recover from it (eg being tricked and left for dead), making him even more of a fanatic. Encouraging, he finds himself climbing the ladder of his crimes and finally at the end of the story the character is crowned with triumph. The Grand Theft Auto series is a "sandbox" with a very free-roam setting."Sandbox games" are a type of game that "gives the player unlimited freedom of decision and provides him with a wide variety of vehicles and weapons of action to execute in multiple ways to decide what he wants to do and how he wants to do it." Rather than other linear single-track series games, they are based on direct gameplay, but in GTA the player can decide which objectives to complete, and their relationships with different characters can be adjusted accordingly as they choose.These are examples of open-world video games where you can wander between any city at any time during the game, and have a structure that allows you to accomplish additional sub-objectives in addition to the main story line, as any building can be used at will. There are some exceptions to this: some objectives have a linear, meandering plot, and during gameplay, the story may require unlocking certain locations in cities.
Grand Theft Auto III and subsequent games featured additional voice acting, and included creating music pouring from radio stations, following and dancing to songs with a disc jockey, radio reporters, commercials, talk radio, pop music, and American culture. Includes.
In an attempt to simulate a mobile city, roads with pedestrians obeying traffic signs are put on display in order to express the environment of a city, driving vehicles is as stimulating as the player needs. And by introducing natural events like this, an open-ended environment is evoked, a trick used in many other games, such as The Simpsons Hit and Run, but with less emphasis on criminals and violence.
GTA vice city History
The Grand Theft Auto series can be divided according to the following criteria, including numbers following a recognizable title in those that followed Grand Theft Auto's original release (eg Grand Theft Auto III) and, to an extent, by the engine or engine for character graphics used.
A summary of the games
Generation Title † Upgraded Company Primary Device Availability Year
Sony Microsoft Nintendo Others
First Grand Theft Auto TMA Design, Tarantula Studios PC PlayStation 1 Windows Game Boy Color Operating System (DOS) 1997
London, '69 TMA Design, Tarantula Studios, Rockstar Canada, Runecraft Expansion pack PlayStation 1 Windows None Operating System (DOS) 1999
London, '61 TMA Design, Tarantula Studios, Rockstar Canada, Runecraft Expansion pack None Windows None None
Second Grand Theft Auto II TMA Design Tarantula Studios Console PlayStation 1 Windows Game Boy Color Dreamcast
The Third Grand Theft Auto III TMA Design, Rockstar Vienna Console PlayStation 2 Windows, Xbox None None 2001
Vice City Rockstar North Rockstar Vienna Console Playstation 2 Windows Xbox None None 2002
Advance Digital Eclipse Hand-held…
It is important that every game title starts with the title "Grand Theft Auto".
Games in green belong to a new generation, and all subsequent games in yellow belong to the same generation in green.
welcome
Since 2001, the Grand Theft Auto series has been a huge success, both commercially and critically. It has received rave reviews and critical acclaim across all or most games and has sold over 70 million copies, as of March 2008. The Times Online reported that Grand Theft Auto IV, a recent sequel to Kanazol's (Terminal), sold over 609,000 copies on its first day in the UK alone.In its first week, Grand Theft Auto IV sold approximately 6 million copies worldwide and grossed over $500 million.
The series has broken so many records that Guinness World Records honored the series with ten awards in the Gamer's Edition 2008 edition. Among them are the most guest stars in a video game series, the largest video game franchise with a consensus voice, (GTA: San Andreas), the largest soundtrack (GTA: San Andreas), and the most successful launch of all time. (GTA IV) etc. And Guinness World Records ranked Grand Theft Auto third on their list of the top 50 game console publishers of all time for the most influential launch and most enduring legacy.
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