ESports describes the world of competitive, organized video gaming. Competitors from different leagues or teams face off in the same games that are popular with at-home gamers: Fortnite, League of Legends, Counter-Strike, Call of Duty, Overwatch and Madden NFL, to name a few. These gamers are watched and followed by millions of fans all over the world, who attend live events or tune in on TV or online. Streaming services like Twitch allow viewers to watch as their favorite gamers play in real time, and this is typically where popular gamers build up their fandoms. Although the eSports industry is not new (it has been around since the 1990s) it has only recently begun to gain traction. Advances in technology have allowed the user experience to replicate real life. Plus, advanced Internet services solve connectivity issues and allow the user and the spectator to immerse themselves in the game without interruption. Additionally, the mobile revolution has allowed users to access these games from anywhere; they no longer have to sit at home in front of their computers in order to engage in playing or watching online sports. These technological advances have allowed eSports to become a more prevalent part of people's day-to-day lives. The majority of users are males who work full-time and are between the ages of 21 and 35, and it's now easier for them to work eSports into a busy lifestyle ESports has become a lucrative industry in recent years, generating hundreds of millions of dollars in profit. This popularity has allowed it to function much like other professional sports leagues: players are paid by the operators in exchange for their participation; the operators are paid by the distributors in exchange for the right to broadcast the games, and by the audience in exchange for the right to watch. Also, as with other sports and industries, eSports is prolific for the advertisers and partners that are featured alongside the games. Professional players, too, can expect to make a decent salary. While this can vary greatly depending on the team, the game and the player, the top pros can expect to make hundreds of thousands of dollars per year. This can come from a standard salary, as well as sponsorship deals and streaming donations. It can be a very different case for amateur players, however, who may not even have a contract. Instead, they will usually aim to make money from winning low-level tournaments and taking a split of the winnings, or to play for fun. Professional gamers, or "pro gamers", are often associated with gaming teams and/or broader gaming associations. Teams like 100 Thieves, Evil Geniuses, Cloud9, Counter Logic Gaming, T1, G2 Esports and Team Envy consist of several professionals. These teams often cover multiple esports games within tournaments and leagues, with various team makeups for each game. They may also represent single players for one-on-one esports games like fighting games within Evolution Championship Series, or Hearthstone tournaments. In addition to prize money from tournament wins, players in these teams and associations may also be paid a separate team salary. Team sponsorship may cover tournament travel expenses or gaming hardware. Prominent esports sponsors include companies such as Logitech. [143] Teams feature these sponsors on their website, team jerseys[144] and on their social media, in 2016 the biggest teams have social media followings of over a million.[145] Associations include the Korean e-Sports Association, the International e-Sports Federation, the British esports Association, and the World esports Association. Electronic Sports Improves our hand-eye coordination, improves attention & visual acuity, and also improves basic visual processing and executive function. It Helps in Problem-solving & strategy skill development. It also boosts self-confidence and player socialization.
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