Games are more difficult nowadays. Or is our patience less?

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Games are more difficult nowadays. Or is our patience less?

Normally, our lives have encountered a lot of difficult things already. To have to come and play another difficult game For many people it is definitely not fun. The game in today's era is, therefore, less challenging. And easily accessible, except for some games that already sell difficulty that is unique Such as games from From Software such as those from Dark Souls that we know well (And there are many other camps that sell the difficulty of the game as well) until one day, the author tried to play games in the modern era. Especially for games that are Metroidvania genre that the old games developed a lot. So the question arises Games of this era are too difficult. Or our patients that are reduced?

 

Metroidvania / Side-Scrolling, the popular game of olden days

Whether with technology Or whatever factors But in the olden days The games that we will regularly see are Metroidvania games in 2D Side-Scrolling or Walking, which this game is not difficult to control. There are only up-down, left-right, no three-dimensional control in all directions. Playing this type of game only has to move through from start to finish. Boss Fight of each game will have a deadly attack pattern. If you remember the pattern Was able to easily overcome without losing a drop of blood

In contrast, in this era, Metroidvania games are still available for us to choose from. And many games still keep the old school concept perfectly, whether it is a pattern for boss attacks The exact locked health system is hit 3 times, the game is over. Or difficult to the degree that having to die all over again is also available But believe it or not, there are many players who do not finish playing this kind of game. Because it feels that the game is difficult even though the writer himself feels that it is no different from the old games

 

For example, games that were previously for the author Must die to the point of being bored by the adventure Island III or Mega Man series, maybe because of being a child We still observe or not catch the point well. Causing us to not know how to win Instead, grow up. We watched the attack pattern. Or the pattern of playing the game a few times, you can know and find a way to win

 

 

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