Icon transparency and missile relock issues are reportedly being looked at by DICE.
While Battlefield 2042 returns the franchise to its Battlefield 3 heyday with a modern setting and modern weapons, the game has also fallen victim to a number of bugs and technical issues. Thankfully, players won't have to deal with at least a few of those problems for much longer, as DICE is reportedly looking into them.
A post from the fan-run Twitter account Battlefield Bulletin claims that DICE is currently tackling four issues that Battlefield 2042 players have reported. Those issues range from players rubber banding when they get hit by rockets from a jet or helicopter and missile relock not working to options for changing the transparency and size of various icons.However, the post doesn't detail when players can expect these issues to be fixed. Similarly, the Battlefield Direct Communication account, which is run by Battlefield developers and regularly posts when updates are coming out and what their contents will be, hasn't mentioned any of these issues yet.While Battlefield 2042 has had a rough launch, the game is slowly being fixed by developers DICE and Ripple Effect. One upcoming patch for the game will address issues with players failing to be revived and balancing problems with two of the game's vehicles as well as the UAV-1.
For players, fixes for Battlefield 2042 are arriving far too late. The game has been panned on Steam, where it has a "mostly negative" aggregate score. At the moment, 33,000 of the game's 44,000 reviews are negative, with players citing bugs and a lack of features compared to past titles.Big additions are coming to the game's Battlefield Portal mode as well. In addition to various bug fixes for the mode, new builder options have been added, such as Rush game modes for all of 2042's All-Out Warfare maps, a new vehicle team deathmatch mode, and new official templates for game types like Gun Master and Infection.
The update looks to also fix a hit registration issue that has been plaguing the game: one that causes bullets to deal no damage to enemy targets. DICE says in the patch notes that "further improvements are still being investigated" in regards to the issue.
Battlefield 2042's launch has been far from smooth. Early access players frequently encountered server issues and bugs. While things have steadily improved since then, such as a Thanksgiving day update that buffed weapon accuracy, there is still room for improvement. DICE is currently planning at least one more small patch for early December that will bring more bug fixes as well as balance changes. You can read the full update #3 patch notes below.
- The Recent Players screen now include everyone from previous matches to allow for easier user reporting
- Made improvements to the “Interaction” system by switching the default "INTERACT" text on multiple interactions to reflect the action you are about to do, i.e. "OPEN CONTAINER", "CALL ELEVATOR"
- Resolved Kaleidoscope server room lighting issue
- Resolved an issue related to the velocity / trajectory while spawning in jets
- Improved helicopter animation in level fly-bys during insertion
- Improvements to address an issue where players killed in vehicles would fall beneath level geometry
- Improvements to streaming assets in deploy screen presentation
- Player no longer gets stuck in a zipline/rope after exiting a vehicle after entering it too close to a zipline or rope
- Exiting an open seat early in the enter animation no longer causes your aim pitch to lock up
- Correct field of view is applied immediately following insertion sequences
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